******************************************************************************** * * * European Software Creators (UK) * * * * Members' Information Folder, 6th edition * * * * By John Buswell, ESC President * * * ******************************************************************************** * * * Amended by Paul Dettman, UK coordinator * * * * 22nd September 1993 * * * ******************************************************************************** GUIDE TO APPENDICES Appendix A Sending Correspondance within ESC Appendix B Percentage Cuts Appendix C Glossary of ESC Terms Appendix D Modem Users Appendix E Software Release Procedure Appendix F Designer's Guidelines Appendix G Termination of Membership Appendix H ESC Meetings and Shows Appendix I Contacting ESC Appendix J Odds and Ends Introduction This document updates all the previously distributed ESC information folders. This sixth edition has been released only one month after ESC's first birthday!! This edition is now the official information folder for all ESC sites in every country until such time as it is updated. Hopefully this edition will clarify what exactly ESC is and demonstrate the new features of the organisation. If you are not currently an ESC member then read this folder carefully and see what you think. We are always keen to recruit new programmers, designers, musicians and artists into the group to work on new software. You never know, you may even earn some money! As we are a European organisation we can reach a larger market by translating our products into different European languages. This is easily done through coordinators as they can speak not only their own native language but also a good deal of English too, and even now as you read this folder a new Windows based translation program is being developed for this purpose. History ESC began just over a year ago when John Buswell decided that it would take more than just a few people to create a large impact on the PC Software market. After being totally disgusted at paying over œ200 for a half decent animation package he decided that the current software market was a monopoly for larger US software houses, some of which had moved to Europe to capture the market. Now there are small European developers and some are quite successful but these only develop software at high prices and usually only in one specific area of software like DTP or CAD. The answer to the problem seemed to be to create a large (and FREE) method of getting software developers together and a method of distribution for them. The original answer was Shareware until we discovered that even that was dominated by US companies which weren't big enough to be commercial but were big enough to dominate the shareware market. The other side of shareware was the uncontrollable amount of rubbish software which actually built up over the years and thus making a lot of small developers replicating each other, eg. one developer might be creating a music program while another developer would be doing exactly the same... ESC hopes to coordinate software development not to just what's already available or under development but to actually what hasn't been developed yet and to improve on the rubbish software which is already available as it is the only software available for the task. As an example, I received a software directory in the post a few weeks ago. The demos I received from so called professional companies were appalling, and I can probably expect the same from other countries.... So after discovering that shareware was not the way to go I decided to complete ESC by adding distribution outlets. These are ESC members who deal with advertising and promotion of ESC along with other tasks (see below). After a year ESC has grown pretty large and thus making it slow and inefficient when dealing with international mail. The idea of coordinators in each country sprung to mind as a brilliant idea and immediately ESC (UK) and ESC (Malta) were born..... Now that ESC is a large and successful group the only thing left to do is to develop some software, my main problem at first was to write something impressive and great to get peoples' attention focused on ESC... but how? Writing impressive software is difficult at the best of times and almost impossible with Turbo C v2.0 and QuickBasic v4.5. I finally found the developers dreams - Visual Basic v3.0 Pro and Visual C++! The problem was the expense! To purchase both would be almost impossible on a student's income so that's why I had to let ESC run down over June/July/August of 1993 while I worked on a commercial project for a local software company, having done so I was able to purchase a 486 and both programming packages and I also received Turbo C++ For Windows. Now ESC is back on the road not only with these development tools but also an entirely new range of software for both DOS and Windows. What is ESC, really? European Software Creators (ESC), is basically a large European organisation which develops, distributes, markets and supports its own software. The organisation does not make any profit. Instead the profit is made by the individual who uses the system, if you use it well you'll earn a good deal of money, if you don't you probably won't earn a fortune! ESC cannot guarantee the success or failure of a particular package, usually it depends on how well it is distributed. The process of distribution is described in another section below. Usually each product is sent through the same sequence of events. One thing to remember is that it's not the full package that's being judged, it's the demo you send around, so writing a brilliant package and a rubbish demo is probably worse than writing a rubbish package and a brilliant demo. ESC is basically divided three into sections: 1. The User Group which develops and supports products; 2. Outlets market and distribute the products created by the user group; 3. BBSs distribute and promote both ESC and ESC products. Each of these sections are described below. User Group Section This is the core section of ESC and is based around a linkage between ESC HQ -> ESC coordinators -> Members. This link provides each member with a means of communicating with others in the group at very low costs. This section of ESC is basically free (if you don't count the cost of a local postage stamp). The group is made up of programmers, artists, designers and musicians, all of which develop software either individually or in groups. The main problem with developing software is catering for every machine and configuration, usually there is bound to be that one SVGA card you've forgotten to support or the fact that you can't support all the available sound cards. This problem is solved through members testing software, sharing knowledge and trading code for free. This way there is a very good chance you will have covered most of the common and unusual set-ups available. This method of sharing resources cannot be found within the large companies or within shareware, giving ESC a unique set of advantages. The main effort is to get the project completed, tested and distributed. Each project is carefully tested before distribution to make sure the author and ESC don't get a bad name for bugged programs! ESC takes into account that not everyone has compatible code; bits and pieces in Pascal, C and maybe BASIC can cause problems when compiling a large project. Therefore the user group keeps detailed profiles on each member stating the programming/development tools currently at their disposal, the most popular tools in ESC include: Turbo C (v2.0) Turbo C++ (DOS and Windows) Turbo Pascal Turbo Pascal For Windows QuickBasic v4.5 QBasic/GWBasic Visual Basic v1.0/v2.0/v3.0 (and professional editions) Visual C++ Small talk v4 Assembler Microsoft C/C++ Zortech C/C++ COBOL Modula 2 Lisp Prolog Hyper Talk With such a wide range of development packages at our disposal ESC is potentially going to become an even larger software house in a year or two's time! Each member is given (or suggests) a project for development, they then choose the language, requirements and methods they will use to develop the project, group projects are usually issued completion dates by the Project Manager. Individual projects (done by a single member in their own time) can take as long as they want to develop their project. A project is a software product idea that can virtually be anything at all, the main idea is not to leave members idle but to have them continuously working on some form of project. Sometimes designers will create and develop complete software ideas, they will then receive an agreed percentage depending on how many full versions have been sold. If necessary, ESC will issue a title and basic idea behind a product for them to develop. Belonging to the user group means you have fun, exchange ideas/code/software and earn money from developing software, so what does ESC get out of it all? Well, each time you develop and release a product through ESC it helps to promote ESC further and expand the existing software available on the ESC label! Each country has its own coordinator whose main duties are: * Acting as a post office for member to member mail; * Insuring that each member is currently active on a project; * Obtaining FREE tickets and sending one or more members to interesting shows. Such members then write a report for the ESC newsletter; * Insure that each member receives a copy of Program Power, the ESC Newsletter on a disk; * Organises an annual meeting (see below). The coordinator basically handles the running of the user group side of things in his/her country. Marketing, Promotion, Support and Distribution The ESC Publicity Manager in each country is basically in charge of the marketing, Promotion, support and distribution of ESC products. When a product is completed it is sent (along with six beta-test approved forms, each signed by different beta-testers) to the national coordinator. He/She then sends the full package (with the original forms) directly to ESC HQ in Ireland. From there it is sent to all the Publicity Managers throughout ESC. The Publicity Manager is basically in charge of : * Advertising ESC and our prodcust nationally; * Marketing ESC through production of a magazine called ESC World which is sold to the public; * Create small ESC Clubs which are involved with enjoying ESC products and learning to write software; * Send copies of software to local shareware libraries and BBS systems (if possible). The publicity manager is allowed to charge whatever he/she likes to the public for the above services as long as it doesn't exceed a reasonable cost-covering price. The publicity manager is also in charge of organising ads, reviews and other promotional items in PC magazines, clubs and directories. ============================================================================== Appendix A Sending Correspondence within ESC By Paul Dettman The new ESC coordinator means that members have a new address to write to. Now mail is cheaper and quicker as it only has to go nationally and not internationally, and it also means that the mail internationally is cheaper as it goes through coordinators, meaning only one stamp for numerous messages to members all over the world. This appendix gives details of the new arrangements resulting from this re-organisation, please read it carefully. Any questions can be addressed to your national coordinator, see the contact address' in the last part of this document for details. Sending Mail to your coordinator * ALL mail, without exception, should be addressed to your national coordinator. His/her address can be found in the final appendix of this document. * ALWAYS send correspondence in machine readable format, i.e. on a floppy disk. Preferred format is 3.5" HD although DD disks are fine. Please check with the final appendix to view the available formats for each co- ordinator. 5.25" Disks are not recommended but if this is all you can manage, fine! But make sure that it is well protected and labelled correctly, eg. "Magnetic Media Do NOT BEND or XRAY". If you send 5.25" DD disks you will not be able to receive shareware programs that accompany the Program Power newsletter or additional items added by the coordinator. If you do only send 5.25" disks we recommend that you send at least two or three to receive as much as possible. * ALWAYS send enough stamps to cover return postage In the UK, a single 18p stamp covers the postage, and in Ireland a 32p Stamp will cover the postage. As ESC is FREE to join there are various administration costs to be met. Since you receive valuable mail/information/files each month on the disks, the return postage is not too much to ask for. Since the newsletter is sent around monthly the minimum required return postage is 12 times, which isn't much considering the information etc. you will receive. If you do not include stamps you will not receive a reply, sorry but that's the fairest way. * ESC coordinators cannot accept responsibility for disks damaged in the post. This is a matter for your own postal service. If a disk is damaged beyond the ability of a PC to read it, it will be re-formatted (if possible) and returned with your mail. If it is not possible to re-format it, it will be returned with apologies. If you then wish to take the matter up with the Post Office then that's fine! Damages to disks are very rare as most 3.5" disks are quite robust. Hundreds of disks have been sent by post since the start of ESC without any problems. It is worth writing a warning or notice on the envelope like "FRAGILE - Do Not Bend or XRAY". Use a different colour like red if possible or highlight it with a highlighter. If possible place the disk inside a padded bag, these can be reused countless times... * MARK the outside of the envelope (on the back will do fine) with either : IRW or TNH These stand for "immediate Reply Wanted" and "There's No Hurry" respectively. If you have asked questions that need answering as soon as possible then mark it IRW , otherwise mark it TNH and the coordinator will return it when the month's information files/magazine/shareware is updated, usually the 1st of every month! IRW mail should be answered within a week of receiving it while TNH mail will be answered before/after the 1st of the month depending on the last received information file. (eg. If you received March's files, then it wouldn't be returned until after the 1st April.). Finally, TNH mail will be treated as IRW mail if there is mail from another member needing your attention. This helps to speed up correspondence between members. * I SUGGEST you put your name and address on the disk label as a precaution in case the disk becomes unreadable in the post and I cannot obtain the address from the letter on the disk. It also helps if the contents get accidentally erased (very rare!). * CHECK your disk for any viruses before you send it, the last thing we want is a virus spread around ESC. Your disk will also be checked at coordinator level before entering each system. A disk with a virus found on it will be detained for analysis later and a printed message will be sent to you advising you to check your system. The infected disk(s) are sent to ESC HQ for analysis in an attempt to find a way to make our programs immune to such viruses. Sending Mail to Other Members ESC messages, as I have said, should always go to your coordinator. However you can use the coordinator to pass on messages to other members. Indicate at the top of the letter who the message is for (just the name will do) and call the files OTHER.NNN where NNN is any number, i.e. if you are sending just one message to another call it OTHER.001. These will then be sent to the receiver as soon as the coordinator receives their disk. If the message is confidential then create another file called README with "OTHER.002 is confidential for John Major" then the coordinator will pass it on without reading it! Returning Mail As mentioned, IRW mail will be returned within a week and TNH mail returned within a month. Mail can only be replied to if the return postage is included for reasons stated above, remember envelopes cost a bit too! The following file name convention will be used by all coordinators at ESC, all files should be in MS-DOS ASCII Format though some coordinators may accept Windows Write/Word etc. Here is a rough guide, nnn are numbers : Local Mail LETTER.TXT - Coordinator's reply. MEMO.nnn - A message from coordinator or other member. INFSHEET.nnn - An ESC Information Sheet. INFSHEET.CAT - The latest ESC Information Sheet catalogue. MONTHDSK.CAT - The latest ESC Monthly Disk catalogue. MEMBERS.CAT - The latest (local) ESC Members Database. AUG93.CAT - The Contents of the given month's disk. ESCNEWS.TXT - News update on ESC from coordinator. REPmm-yy.TXT - Monthly ECS Membership/product report. README.NOW - Read this file BEFORE any other! International Mail INTMEMO.nnn - International Message from another member FOLDER.nnn - A Copy of the latest ESC Information Folder NEWS-93.AUG - A Given month's ESC International News PRGPWR.nnn - Latest Issue of Program Power NEWAPPS.TXT - List of any new releases from ESC ============================================================================== Appendix B Percentage Cuts By Paul Dettman This section gives details of the current ESC profit-sharing arrangements. Please read this carefully and address queries to your coordinator. Percentage Cuts * The ESC members responsible for writing a program will share the profits between themselves. What ESC gets from a program is a heightened public awareness of what we do and how, we may even get more members joining as a result - we do not take a cut of the profits. * If one person is responsible for the entire program then they are entitled to keep 100% of the profits made from registrations. * If more than one person is involved, the money will be shared among those people on a percentage basis. The percentages will not change after they have been agreed upon, regardless of how well the program sells. See below for more details and suggested percentages... Suggested Percentages The following list represents a suggested break-up of profit percentages. It should be treated as a guide. Programmer(s) 30% Designer(s) 30% Musician(s) 20% Artist(s) 20% Documentor(s) 20% Programmers are defined as those who write the code for the executable program; designers are those who come up with the idea for the program and formalise that idea into instructions for the rest of the group; musicians are those who create the music for a program; artists are those who create any graphics (animated or still) for the program; and documentor the person(s) responsible for writing the instructions. It doesn't take a mathematician to see that the above percentages come to 120%! This is intended as a flexible guide; there will usually be only one or two people working on a project so the percentages will often be larger. On a big project with many members involved, the percentages will obviously shrink. Individual Arrangements Whether you decide to use the above guide or not, EVERY project (even those working alone) must have a percentage break-down of who is going to get what, and coordinators would like NAMES, not just job titles. This break-down should be printed out or hand-written, ie. not on a floppy disk. Write a cover paragraph such as "What follows is a break-down of profit percentages for the project WINDOWS 3.1" or whatever. List the names of everyone working on it, what they are doing and what percentage they are going to get. It is vital that the sheet is signed by EVERYONE working on the project. Date the sheet when it is complete and send it to the coordinator. Coordinators will be happy to pass the sheet between members for their signatures, they will also issue each project member with a photocopy of the completed sheet along with a copy for the ESC HQ. Project break-downs must be complete before work starts on the project. These sheets will allow the cordinator to settle any disputes instantly as nobody can disagree once a project has begun. As ESC is intended to be a friendly, good-willed group, it provides members with a sense of security of what they are entitled to, even though the legal value of such sheets is probably low. Members are responsible for sharing profits between themselves. A single address should be used for accepting registrations from the public and that person must distribute the money between the others efficiently and exactly as specified in the signed sheet. ============================================================================== Appendix C Glossary of ESC Terms By Paul Dettman This should be a comprehensive jargon-buster for those less than obvious terms... ESC European Software Creators. The title of the entire organisation, the user group, BBSs, outlets etc. It is used to refer to anything loosely connected with the organisation. ESC (UK) The UK section of ESC. Arrangements and facilities that apply only to UK Members. ESC (Ireland) The Irish section of ESC. Arrangements and facilities that apply only to Irish Members. ESC (Malta) The Malta section of ESC. Arrangements and facilities that apply only to Maltese Members. ESC User group This is an international group of members that correspond to each other through coordinators. They create software and share ideas / tips / technology. ESCnet This is the name given to the link of communication between different sections of ESC through the headquarters in Tralee, Ireland. Project Name given to any software idea that is being created or available for creation. ESC Outlet ESC Outlets are run by a member of ESC. It is hoped that every country will eventually have an outlet. Outlets are responsible for distributing software, providing technical support, PR and advertising etc. ESC Coordinator These guys are in charge of a group of members in a particular country. They are also a key section of the ESCnet as they provide a direct link between the members in their country and the ESC HQ. They look after members' affairs and act as a central message-passing robot! They liaise with ESC HQ and keep their members informed of ESC developments. ESC HQ ESC started life in Ireland in the hands of John Buswell. He now runs ESC internationally from Ireland. He is responsible for promoting ESC world-wide and distributing ESC products internationally. He is helped by national coordinators and publicity managers. ESC HQ can be contacted at : ESC International HQ Attn: John Buswell 1 Alderwood Court Dromtacker Tralee Co.Kerry Ireland Members should never need to write to John directly. Your coordinator can pass mail on to him. If your coordinator is unable to assist you then your message will be passed on to HQ for answering. Messages sent to the HQ will take up to a month to process, as they will have to go through your coordinator, once received they will be sent back to the coordinator for passing on to yourself. ============================================================================== Appendix D Modem Users By Paul Dettman The post of ESC coordinator was created to take some of the work away from the ESC President, John Buswell. The job is primarily concerned with keeping members in touch both with each other and with ESC HQ. Another reason for introducing national coordinators was to reduce postage costs for members and to speed up the response time. For modem users, there is a further option.... If you own or have access to a modem then you can contact ESC using electronic mail. This is obviously a much quicker option. On the whole, though, it is better to contact your coordinator, as he/she will probably have much more up to date information/mail for your country but if necessary you can contact ESC through: Direct Calling to BBS : +353 (0)66 28929 Via Mail Networks (to John Buswell) 42:70/0 - WapowNet 2:263/250 - FidoNET 200:5200/6.3 - MetroNET ============================================================================== Appendix E Software Release Procedure By Paul Dettman When you have completed a piece of software, it is important to get it into the distribution channels as soon as possible, but without cutting corners. ESC now insist that all software is alpha tested and beta tested before a demo is released. Alpha testing is the normal debugging and testing the programmer(s) carry out themselves. Beta testing is more extensive - a group of trusted ESC members will be given a copy of the software to test on their machines. They will extensively test and comment on the software, passing their suggestions to the creator. Beta testing is important because it irons out problems with different hardware or operating systems. Beta testing should be carried out on the widest range of machines possible, which is why the processors and machines which members have access to are listed in the member database. When you have beta tested, documented and decided on a price, put all the files on a disk and send them to your coordinator. Make sure that a full version is sent to your coordinator as well as the demo. Ensure that the full version is sent a few weeks after the demo to avoid accidental distribution of the full version. The full version must be sent to ESC HQ and if you'd feel safer sending it directly you may do so. The full version is required as proof that it exists, for magazines etc. to review and other promotional events. NB: The full version will not be sold by ESC. It remains the property of the author(s). Members are responsible for collecting their registration fees and sending out full versions to registered users. Make sure that users know how much and where they are required to send their registration fees too. Have you thought about users in other countries? They cannot use the same methods of payment as national customers would. Once the demo has been sent by the coordinator allow at least a month for it to reach all the coordinators, from a two month period onwards you can expect a reply or two depending on the popularity of your program and the techniques used by the publicity members. A signed confirmation sheet will be sent through your coordinators to advise you that it has been passed around the entire network. ============================================================================== Appendix F Designers' Guidelines By Paul Dettman If you are interested in being a project designer, this section is definitely for you. It is intended to clear up exactly what is expected of a designer and what role they have in creation of a project. They will nearly always be entitled to a cut of the profits. The attention of all programmers is drawn to the final paragraph. A project design must have a title and a brief explanation of the type of program, e.g. is it a game or utility? Following this must be the name of the designer and the percentage of the profits they would like to take when the program is released. The design must contain detailed instructions to the programmer about what needs to be done. The programmer may need to call upon artists or musicians to help him with areas in which he may or may not have much knowledge. Each design must be clearly labelled as an "Exact Design" or a "Flexible Design". Exact Designs are totally comprehensive and contain every last detail. Exact Designs should be given a larger cut of the profits than Flexible Designs. Exact Designs must not be modified in any way by the programmer without permission from the designer. Authors of Exact Designs are wholly responsible for possible copyright infringements and so on. Flexible Designs may be modified by the programmer without the designer's permission under the condition that the programmer accepts all responsibility for copyright infringements brought about by his/her alterations. When you have completed a design, send it to your coordinator and it will be passed on to a programmer. The programmer must accept or reject the design within a reasonable time (no more than two weeks); if he/she likes it then they tell the coordinator that they are going to write it and then get on with it, if he/she doesn't want to use that design they destroy all their copies of it and tell the coordinator that they are rejecting it. There may be various reasons for this (although there is no need to tell the coordinator what there are) - one possibility is that a particular design may be too adventurous for that programmer's ability. The rejected designs are passed onto another programmer. If none of them accept it, it is shelved for a maximum of two months and the designer is informed. If nobody will accept the project it will be passed on to ESC HQ where it will obtain an overseas programmer. If the project seems too daring for one programmer, ESC HQ will return it suggesting it as a group project. This must be confirmed by the designer before proceeding. ============================================================================== Appendix G Termination of Membership By Paul Dettman It may be that you wish to stop being a member of ESC. If this is the case (either now or in the future) then all you need to do is notify your coordinator. As long as you have completed your current project you may leave. If you have designs being passed around you have the option to remove those designs from circulation as long as nobody has accepted them. If they have been accepted then you may either sell them to the programmer for a sum no larger than œ50 or wait for them to be written. If you decide to sell the designs you must not exceed the œ50 limit, if the programmer refuses your decision, you may retract your designs. Once you have departed our group your details are removed from the computer, printed out and stored. You may re-join ESC at any time in the future, although you cannot re-join until one month has passed since your departure. Regarding your programs : * ESC will continue to distribute your programs/demos. * Sole authors can still receive their registrations. * You cannot update any programs designed by ESC for you or designed by ESC members for you. This includes title names. You may however send the updates to ESC and as long as they hold the ESC Logo and title they may be distributed. * If you are a co-author, then those who are sending you your percentages will continue to do so. * If you are a co-author responsible for collecting registration fees, you must assign some else to receive the fees, or continue as before if you prefer. Whatever your decision, all other co-authors should be notified as soon as possible. ============================================================================== Appendix H ESC Meetings and Shows This new feature was added due to several requests from various members... Every now and then the odd Computer Shows or Fair will be held. It is important that ESC sends one or two members to these shows. The members' jobs are to go and visit these shows, bring back information, leaflets etc. and maybe even obtain a software deal or two, maybe a few discounts for members and so on. The other side of things is the annual ESC Show. It should be held once a year in each country that ESC resides. The entire show is organised by the coordinator and Publicity Manager. The costs of the show should be limited, if possible renting a school hall or obtaining a member with a large garden (nope I'm not kidding!!). Open air shows (well held within tents) could also be a good premise. The entire idea behind the ESC show is to invite local/national people along as well as every member attending. At least one PC should be available and if possible maybe more. Hopefully the show will recruit new members, it will also give members a chance to meet face to face, and allow members to demonstrate and sell their products. Of course a fee must be charged for entry, members that have come to demonstrate their software must bring along a computer, (they gain free entry), while other members will receive a reduced rate. ESC Ireland hopes to hold a show before the end of the year, possibly around Christmas. ============================================================================== Appendix I Contacting ESC This appendix is used as a quick reference guide to all the current ESC contacts. ESC (International Departments) European Software Creators 1 Alderwood Court Tralee Co.Kerry Ireland Tel/Fax : +353 66 27611 BBS : +353 66 28929 -------------------------------------------------------------- ESC Ireland (coordinator/Publicity Manager) European Software Creators (Ireland) 1 Alderwood Court Dromtacker Tralee Co.Kerry Ireland -------------------------------------------------------------- ESC UK (coordinator) ESC UK Attn: Paul Dettman 88 Tranby Lane Anlaby Hull HU10 7EA England ------------------------------------------------------------ ESC UK (Publicity Manager) ESC UK Attn: Steve Jones 42 Alfonso Road Liverpool L4 1UH England Tel : 051 9223296 ------------------------------------------------------------ ESC Malta (coordinator) ESC Malta Attn:Jan Micallef Mea Shanim Trig il Brammel Susieqi St.Julians STJ04 Malta Tel : +356 (3)70582 Fax: +356 (3)19372 ------------------------------------------------------------ ESC Malta (Publicity Manager) ESC Malta Attn: Kurt Grima El 'Xenial Old Church Street B'KARA BKR12 Malta Tel: +356 449431 Fax: +356 243358 ------------------------------------------------------------ Other Address' By way of Email you can contact the ESC President... WapowNet : 42:70/0 FidoNET : 2:263/250 MetroNET : 200:5200/6.3 ============================================================================== Appendix J Odds and Ends 1) Existing Software If you have previously written a program please send it to us... it may actually be worth distributing under ESC, it may require a few alterations, so why not give it a try?! 2) Logos When you create a product for distributing through ESC it must have the ESC Logo and must contain "(C) 1992-XXXX European Software Creators" along with the general About ESC information available either in the documentation or within the program. Logos are available from your coordinator. 3) For New Members Once you join ESC send a project idea to the ESC coordinator and begin work on it. He/She will add it to the database. If you haven't any idea simply tell us the type of program you'd be interested in writing. Windows is a good platform to write for because not that many good products are available and once you put a little work in you can use windows in more ways than you could imagine. BBS sysops may think they're getting it easy BUT... if they can program why not try a few doors (on-line addition programs like games) now that's an area lacking in quality! Please ALWAYS send a disk (3.5" High Density) if possible with your mail on. Mail should be in ASCII text format. It is important that you also send a stamp to cover the return postage (a single 2nd Class stamp is sufficient in the UK, and 32p stamp in Ireland). NO STAMP, NO REPLY. If you wish to join simply write for a membership form from any of the addresses in Appendix I!! ============================================================================== Copyright (c) by European Software Creators, August 1993 ==============================================================================